Thirty years ago, a game set in a mansion on the outskirts of the fictional Raccoon City spawned an entire genre of scares and nightmares.
Its name was Resident Evil – an 18+ rated story of zombies, elite task forces, and intricate inventory management.
For BBC Tech Now, Laura Cress chats to Resident Evil Requiem’s producer and director about its enduring popularity and keeping the story fresh on its 30th anniversary.
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